Thursday 12 July 2012

VIRTUAL REALITY Ebooks, presentations and lecture notes covering full semester syllabus

The topics covered in the attached e-books are:

UNIT-I
Introduction :
 The three I’s of virtual reality, commercial VR technology and the five classic components of a VR system.

UNIT - II
Input Devices :
 (Trackers, Navigation, and Gesture Interfaces): Three-dimensional position trackers, navigation and manipulation, interfaces and gesture interfaces. 

UNIT - III
Output Devices:
 Graphics displays, sound displays & haptic feedback. 

UNIT - IV
Modeling :
 Geometric modeling, kinematics modeling, physical modeling, behaviour modeling, model management. 

UNIT - V
Human Factors:
 Methodology and terminology, user performance studies, VR health and safety issues. 

UNIT - VI
Applications: 
Medical applications, military applications, robotics applications. 

UNIT - VII
VR Programming-I :
 Introducing Java 3D, loading and manipulating external models, using a lathe to make shapes. 

UNIT - VIII
VR Programming-II :
 3D Sprites, animated 3D sprites, particle systems.


Click here for more download  
VIRTUAL REALITY Ebooks, presentations and lecture notes covering full semester syllabus


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